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  • Getting Started

    • Overview
    • Quartz 4 Quick Start
    • Tutorial
      • Using Quartz
      • Jobs And Triggers
      • More About Jobs & JobDetails
      • Job Data
      • More About Triggers
      • Querying Jobs and Triggers
      • Simple Triggers
      • Cron Triggers
      • RecurrenceTrigger
      • Time and TimeProvider
      • Trigger and Job Listeners
      • Scheduler Listeners
      • Job Execution Middleware
      • Job Stores
      • Configuration, Resource Usage and Building a Scheduler
      • Building a Scheduler Without a Host
      • Clustering
      • Execution Groups
      • Node Affinity (Preferred Node)
      • Testing
      • Compile-Time Checks
      • Declaring Jobs with Attributes
      • Delegate Jobs
    • Configuration Reference
    • JSON Configuration
    • Cron Expression Reference
    • Multi-Tenancy
    • Comparison
    • Frequently Asked Questions
    • Best Practices
    • Before You Go Live
    • Operating a Cluster
    • Log Events
    • Tenancy Patterns
    • Database Schema
    • Database Schema Changes
    • Migration Guide
    • Troubleshooting
    • API Documentation
  • How To's
    • One-Off Job
    • Rescheduling Jobs
    • Backfill
    • Retrying Failed Jobs
    • Pausing with a Reason
    • Job Continuations
    • Overlap Policy
    • Progress and Execution Logs
    • Job Outcomes
    • Multiple Triggers
    • Job Template
    • Running Quartz under Aspire
    • Quartz.NET with Wolverine
    • Coming from Hangfire
    • Coming from TickerQ
    • Embedding Quartz in a Library
    • Running under an External Leader Election
    • Publishing Trimmed and Native AOT
    • Extending Quartz: what is open, what is closed, and how to ask
    • A Job Store of Your Own
    • A Driver Delegate for a New Database
    • Persisting a Custom Trigger Type
    • A Lock Handler of Your Own
  • Packages

    • Quartz Core Additions

      • Jobs
      • Serialization (System.Text.Json)
      • JSON Serialization
      • Plugins
    • Integrations

      • Aspire Integration
      • ASP.NET Core Integration
      • HTTP API
      • HTTP Client
      • Dashboard
      • Dashboard Agent
      • Hosted Services Integration
      • Microsoft DI Integration
      • Multiple Schedulers with Microsoft DI
      • Observability
      • Redis Lock Handler
      • TimeZoneConverter Integration
      • Weasel Schema Management
    • 3rd Party Plugins for Quartz
  • Quartz 3.x

    • Getting Started

      • Quartz 3 Quick Start
      • Tutorial
        • Using Quartz
        • Library Overview
        • Jobs And Triggers
        • More About Jobs
        • More About Triggers
        • Execution Groups
        • Node Affinity (Preferred Node)
        • Simple Triggers
        • Cron Triggers
        • RecurrenceTrigger
        • Trigger and Job Listeners
        • Scheduler Listeners
        • Job Stores
        • Tuning the Scheduler
        • Configuration, Resource Usage and SchedulerFactory
        • Advanced (Enterprise) Features
      • Configuration Reference
      • JSON Configuration
      • Multi-Tenancy
      • Frequently Asked Questions
      • Best Practices
      • Tenancy Patterns
      • Troubleshooting
      • API Documentation
      • Database Schema
      • Database Schema Changes
      • Migration Guide
      • Miscellaneous Features
    • How To's

      • One-Off Job
      • Multiple Triggers
      • Job Template
      • Using the CronTrigger
      • Rescheduling Jobs
    • Packages

      • Quartz Core Additions

        • Dashboard
        • Jobs
        • Serialization (System.Text.Json)
        • Serialization (Newtonsoft Json.NET)
        • Plugins
      • Integrations

        • ASP.NET Core Integration
        • Hosted Services Integration
        • Microsoft DI Integration
        • Multiple Schedulers with Microsoft DI
        • OpenTelemetry Integration
        • OpenTracing Integration
        • Redis Lock Handler
        • TimeZoneConverter Integration
      • 3rd Party Plugins for Quartz
  • Old Releases

    • Quartz 2.x
      • Quartz 2 Quick Start
      • Tutorial
        • Lesson 1: Using Quartz
        • Lesson 2: Jobs And Triggers
        • Lesson 3: More About Jobs & JobDetails
        • Lesson 4: More About Triggers
        • Lesson 5: SimpleTrigger
        • Lesson 6: CronTrigger
        • Lesson 7: TriggerListeners and JobListeners
        • Lesson 8: SchedulerListeners
        • Lesson 9: JobStores
        • Lesson 10: Configuration, Resource Usage and SchedulerFactory
        • Lesson 11: Advanced (Enterprise) Features
        • Lesson 12: Miscellaneous Features of Quartz
        • CronTrigger Tutorial
      • Configuration Reference
      • Migration Guide
      • API Documentation
    • Quartz 1.x
      • Tutorial
        • Lesson 1: Using Quartz
        • Lesson 2: Jobs And Triggers
        • Lesson 3: More About Jobs & JobDetails
        • Lesson 4: More About Triggers
        • Lesson 5: SimpleTrigger
        • Lesson 6: CronTrigger
        • Lesson 7: TriggerListeners and JobListeners
        • Lesson 8: SchedulerListeners
        • Lesson 9: JobStores
        • Lesson 10: Configuration, Resource Usage and SchedulerFactory
        • Lesson 11: Advanced (Enterprise) Features
        • Lesson 12: Miscellaneous Features of Quartz
      • API Documentation
  • License

Quartz.NET 3.x

These are the documents for the 3.x line, which is maintained. Quartz.NET 4.x is the current release; the migration guide says what changed and what to do about it.

Simple Triggers

Use SimpleTrigger to execute a job exactly once at a specific moment, or at a specific moment and then repeatedly at a fixed interval. For example: fire at exactly 11:23:54 AM on January 13, 2005, then five more times, every ten seconds.

A SimpleTrigger has a start time, an end time, a repeat count and a repeat interval:

  • The repeat count can be zero, a positive integer, or the constant SimpleTrigger.RepeatIndefinitely.
  • The repeat interval must be TimeSpan.Zero or a positive TimeSpan. With an interval of zero, the 'repeat count' firings happen concurrently (or as close to it as the scheduler manages).
  • EndTimeUtc, if set, overrides the repeat count. For a trigger that fires every 10 seconds until a given moment, set the end time and a repeat count of RepeatIndefinitely instead of computing the number of repeats. (A huge repeat count sure to exceed the firings before the end time also works.)

The DateTime class helps compute fire times for the startTimeUtc (or endTimeUtc) you want.

Build SimpleTrigger instances with TriggerBuilder (the trigger's main properties) and the WithSimpleSchedule extension method (the SimpleTrigger-specific properties).

Build a trigger for a specific moment in time, with no repeats:

// trigger builder creates simple trigger by default, actually an ITrigger is returned
ISimpleTrigger trigger = (ISimpleTrigger) TriggerBuilder.Create()
    .WithIdentity("trigger1", "group1")
    .StartAt(myStartTime) // some Date 
    .ForJob("job1", "group1") // identify job with name, group strings
    .Build();

Build a trigger for a specific moment in time, then repeating every ten seconds ten times:

ITrigger trigger = TriggerBuilder.Create()
    .WithIdentity("trigger3", "group1")
    .StartAt(myTimeToStartFiring) // if a start time is not given (if this line were omitted), "now" is implied
    .WithSimpleSchedule(x => x
        .WithIntervalInSeconds(10)
        .WithRepeatCount(10)) // note that 10 repeats will give a total of 11 firings
    .ForJob(myJob) // identify job with handle to its JobDetail itself                   
    .Build();

Build a trigger that will fire once, five minutes in the future:

ITrigger trigger = TriggerBuilder.Create()
    .WithIdentity("trigger5", "group1")
    .StartAt(DateBuilder.FutureDate(5, IntervalUnit.Minute)) // use DateBuilder to create a date in the future
    .ForJob(myJobKey) // identify job with its JobKey
    .Build();

Build a trigger that will fire now, then repeat every five minutes, until the hour 22:00:

ITrigger trigger = TriggerBuilder.Create()
    .WithIdentity("trigger7", "group1")
    .WithSimpleSchedule(x => x
        .WithIntervalInMinutes(5)
        .RepeatForever())
    .EndAt(DateBuilder.DateOf(22, 0, 0))
    .Build();

Build a trigger that will fire at the top of the next hour, then repeat every 2 hours, forever:

ITrigger trigger = TriggerBuilder.Create()
    .WithIdentity("trigger8") // because group is not specified, "trigger8" will be in the default group
    .StartAt(DateBuilder.EvenHourDate(null)) // get the next even-hour (minutes and seconds zero ("00:00"))
    .WithSimpleSchedule(x => x
        .WithIntervalInHours(2)
        .RepeatForever())
    // note that in this example, 'forJob(..)' is not called 
    //  - which is valid if the trigger is passed to the scheduler along with the job  
    .Build();

await scheduler.scheduleJob(trigger, job);

TriggerBuilder and its WithSimpleSchedule extension method have more options than these examples show.

SimpleTrigger Misfire Instructions

These instructions tell Quartz.NET what to do when a SimpleTrigger misfires (see More About Triggers for misfires). They are constants on MisfirePolicy.SimpleTrigger, and their API documentation describes each one:

Misfire Instruction Constants for SimpleTrigger

  • MisfireInstruction.IgnoreMisfirePolicy
  • MisfirePolicy.SimpleTrigger.FireNow
  • MisfirePolicy.SimpleTrigger.RescheduleNowWithExistingRepeatCount
  • MisfirePolicy.SimpleTrigger.RescheduleNowWithRemainingRepeatCount
  • MisfirePolicy.SimpleTrigger.RescheduleNextWithRemainingCount
  • MisfirePolicy.SimpleTrigger.RescheduleNextWithExistingCount

Every trigger type also has MisfirePolicy.SmartPolicy, the default. With it, SimpleTrigger chooses among its misfire instructions based on the trigger's configuration and state; the documentation of SimpleTrigger.UpdateAfterMisfire() has the details.

Set the misfire instruction as part of the simple schedule (via SimpleSchedulerBuilder):

ITrigger trigger = TriggerBuilder.Create()
    .WithIdentity("trigger7", "group1")
    .WithSimpleSchedule(x => x
        .WithIntervalInMinutes(5)
        .RepeatForever()
        .WithMisfireHandlingInstructionNextWithExistingCount())
    .Build();
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Last Updated: 10/19/26, 11:26 PM
Contributors: Marko Lahma, Claude Opus 5.5
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